Dungeons & Dragons 5th Edition
Most of my work falls under this banner, much more behind the GM's curtain.
- Buyer's Guide to Firearms, a set of clockwork/revolver firearms, along with their own rules and Feats.
- The Astrologian, a card-focused caster class (VERY MUCH NOT DONE)
- Alchemy Guide (Pre-Release), while in dire need of a complete formating revamp, this is a completely new set of alchemy rules, focusing on Modular potioncraft and resource gathering.
- The Dullahan, a player race of living suits of armor. presentable though unbalanced/untested
I've also been chipping away (VERY SLOWLY) at developing my own setting with a BUNCH of changes to races, weapons, and classes.
- Player's Guide This one contains the player-facing materials; Classes, Backgrounds, Weapon Changes, the works!
- World Guide This one contains the GM-facing stuff; World information and Lore, as well as rules for Vehicles
On top of my 5E Projects, I've been working on a homebrew project for LANCER, though that ones far, FAR from being worth linking to yet (mostly because its a single LCP file).